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G.A.Pster
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« on: October 06, 2008, 06:06 PM » |
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Every game I’ve played on the 360 except for King Kong when you pick your storage device (HDD or mem’ card), it goes to the stupid 360 select storage device screen. Does MS force developers to use it, or do the developers just choose to use it?
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Josh Parr
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« Reply #1 on: October 06, 2008, 06:16 PM » |
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I think it is required at first but for only the intial pick of a storage option. If it is used multiple times that's a developer choice. I'm not sure though. I'll have to go through my collection and check that.
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360CoreGamer
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« Reply #2 on: October 20, 2008, 01:01 PM » |
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I only had the arcade version, and one memory card but it didn't make me go through all of that... that I remember could be due to the one memory card, as stated.
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G.A.Pster
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« Reply #3 on: October 23, 2008, 07:53 PM » |
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Hmm, I don’t have a 360 memory card so I can’t test it. I’ve been meaning to get one though so I can download goodies from 360 kiosks and back up my save games incase my Hard-Drive stops working which is very possible considering the Litterbox 360’s “amazing reliability.â€
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G.A.Pster
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« Reply #4 on: December 04, 2008, 01:52 PM » |
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Well after playing Fallout 3, and call of Duty World at War.
It does appear that developers don’t have to make you see the hideous “storage device selection†screen unless you actually go to the options and change the storage device.
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Josh Parr
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« Reply #5 on: December 10, 2008, 07:32 AM » |
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Yeah, I wish more developers would just stuck with the "Only choose at beginning or when switching to different storage device" method. It's quite irritating. Smackdown vs. Raw 2009 does that everytime you start and save. It wouldn't be that hard to build that information in somehow. It obviously doesn't considering not all games do it that way. Just aggravating.
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